VVVVVV

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Did you notice that June only had two weeks this year? Weird.

V for Vendetta 8-bit is a side-scrolling puzzle platformer by Terry Cavanagh, with music by Magnus Pålsson (SoulEye) in which a ship and its crew of six get stranded in a strange dimension. As Captain Viridian, you have to find the remaining crew and figure out how to leave. The catch is that, unlike most platformers, you can’t jump. Instead, you flip gravity’s pull. It may sound simple at first, but Mr. Cavanagh made sure that no hair on your head will be left intact.

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You better be

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The challenges in The Vagina Vovologues are akin to a vicious trip within the mind of an insane genius on a budget, and I’ll be impaled repeatedly on spikes if it isn’t rewarding. There are no lives, only checkpoints from which you will spawn after your billionth attempt at crossing any particular screen of this gravitic mindfuck. The only collectibles in the game are concentric circles called Shiny Trinkets, of which the collection I haven’t been able to complete because of THAT ONE. You know exactly what I’m talking about, Terry, and I hate you. I hate you so much I could kiss you. I don’t even know you, but rest assured, I hate you with the force of a thousand Volvos.

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AAAAAAAARRRRRGGGGHHHHHHH!!

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Little is said about whoever was in charge of this strange dimension, and I’d rather you find about the details yourself. There is a surprising amount of atmosphere for a game made with such scarce resources, which is quite a feat. The map is divided into many different areas, each of them a fixed screen. Teleporters exist to take you to areas that would be otherwise inaccessible, as well as to shorten the trips between places you might want to explore again. There is also a level editor for those who might feel like they can make things even more maddening than they already are.

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… but I’m on the pill, and the restrooms are vacant.

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I can’t find a single thing wrong with Vampire Vultures Vicariously Vivisecting Voltaire’s Vulva. The controls are great, it’s challenging at all times, it’s full of little secrets and details despite its simple appearance, and Mr. Pålsson’s music is not only fitting, but fiendishly addictive. The whole game is just right in every aspect, and I heartily recommend it.

10/10

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